Common and convenient predefined flag strings for quickly changing every option or using as a base for further adjustments. Selecting a preset will overwrite any modified settings.
Regardless of game mode, it is recommended that new players reference the checks page or a guide to learn what is available in WC and which checks each character unlocks. Additionally, Trackers help players at any skill level remember which areas are available while playing.
Open World (-open)
Checks do not have requirements. Every check is available immediately at the beginning of the game.
Character Gating (-cg)
Checks are locked until the corresponding required character has been recruited. Required characters do not need to be in the active party to access checks.
User definable string which (when combined with other flags) decides how a game will be randomized. If unspecified, a random seed will automatically be generated.
Spoiler Log (-sl)
If enabled, the generated log file will also include spoilers such as check rewards and chest and shop contents. Like other flags, modifying this setting will change the resulting generated game.
Characters Required (-ktcr)
Minimum number of characters which must have been recruited in order to enter Kefka's Tower. Randomly selected within given range using a uniform distribution. Players are split into 3 parties so the minimum possible value is 3 and the maximum is all 14 characters.
Espers Required (-kter)
Minimum number of espers which must have been acquired in order to enter Kefka's Tower. Randomly selected within given range using a uniform distribution.
Dragons Required (-ktdr)
Minimum number of dragons which must have been defeated in order to complete Kefka's Tower. Randomly selected within given range using a uniform distribution. This restriction is enforced beyond the two dragons within KT at the point where the 3 parties converge.
Enable Skip (-stno, -stcr, -ster, -stdr)
Minimum number of characters/espers/dragons required to land at the statues in Kefka's Tower. If Kefka's Tower entrance and skip requirements are both met, a dialog will appear allowing the choice of where to land.
Statues will take you to the switch room and you will have to fight the Guardian and 3 Statue bosses. Left party will be the Doom path, middle party will be the Guardian/Poltrgeist path, and right party will be the Goddess path. “Entrance” will take your three parties to the normal entrances.