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Final Fantasy VI Randomizer

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Conditions

None
You will fulfill the condition automatically at the beginning of the game.

Random
A random condition will be set, which must be completed to trigger the objective result.

Characters
You will fulfill the condition after collecting the designated number of characters.

Character
You will fulfill the condition after recruiting a specified character.

Random
Recruit Celes
Recruit Cyan
Recruit Edgar
Recruit Gau
Recruit Gogo
Recruit Locke
Recruit Mog
Recruit Relm
Recruit Sabin
Recruit Setzer
Recruit Shadow
Recruit Strago
Recruit Terra
Recruit Umaro

Espers
You will fulfill the condition after collecting the designated number of espers.

Esper
You will fulfill the condition after collecting a specified esper.

Random
Find Alexandr
Find Bahamut
Find Bismark
Find Carbunkl
Find Crusader
Find Fenrir
Find Golem
Find Ifrit
Find Kirin
Find Maduin
Find Odin
Find Palidor
Find Phantom
Find Phoenix
Find Ragnarok
Find Raiden
Find Ramuh
Find Shiva
Find Shoat
Find Siren
Find Sraphim
Find Starlet
Find Stray
Find Terrato
Find Tritoch
Find Unicorn
Find ZoneSeek

Dragons
You will fulfill the condition after defeating the designated number of dragons.

Dragon
You will fulfill the condition after defeating a specified dragon.

Random
Defeat Blue Drgn
Defeat Dirt Drgn
Defeat Gold Drgn
Defeat Ice Dragon
Defeat Red Dragon
Defeat Skull Drgn
Defeat Storm Drgn
Defeat White Drgn

Bosses
You will trigger the result after defeating the designated number of bosses.

Boss
You will trigger the result after defeating a specified boss.

Random
Defeat Air Force
Defeat Atma
Defeat Atma Weapon
Defeat Chadarnook
Defeat Cranes
Defeat Dadaluma
Defeat Doom
Defeat Doom Gaze
Defeat Dullahan
Defeat FlameEater
Defeat GhostTrain
Defeat Goddess
Defeat Guardian
Defeat Hidon
Defeat Ifrit/Shiva
Defeat Inferno
Defeat Kefka (Narshe)
Defeat Leader
Defeat MagiMaster
Defeat Nerapa
Defeat Number 024
Defeat Number 128
Defeat Phunbaba 3
Defeat Phunbaba 4
Defeat Poltrgeist
Defeat Rizopas
Defeat SrBehemoth
Defeat Stooges
Defeat Tentacles
Defeat Tritoch
Defeat TunnelArmr
Defeat Ultros 1
Defeat Ultros 2
Defeat Ultros 3
Defeat Ultros/Chupon
Defeat Umaro
Defeat Vargas
Defeat Whelk
Defeat Wrexsoul

Note that any first encounter of a boss/dragon will count towards the objective conditions and boss/dragon counts. For example, if you have bosses in random encounters and find Whelk as a random encounter before finding him at a check somewhere, then defeating him there can count towards objectives/counts. But killing him multiple times after the first will not increase the boss counter.

Checks
You will fulfill the condition after completing the designated number of checks.

Note: For the purposes of the objective system, “checks” include any spot that can reward the player with either progression (including dragon encounters) or a reward-tier item; therefore, some checks may include multiple objective “checks.”

Check
You will fulfill the condition after completing a specified check.

Random
Ancient Castle
Ancient Castle Dragon
Baren Falls
Burning House
Collapsing House
Daryl’s Tomb
Doma Siege
Doma Dream Door
Doma Dream Awaken
Doma Dream Throne
Ebot’s Rock
Esper Mountain
Fanatic’s Tower Dragon
Fanatic’s Tower Leader
Fanatic’s Tower Follower
Figaro Castle Throne
Figaro Castle Engine
Floating Cont. Arrive
Floating Cont. Beast
Floating Cont. Escape
Gau’s Father’s House
Imperial Camp
Kefka’s Tower Cell Beast
Kefka’s Tower Dragon G
Kefka’s Tower Dragon S
Kohlingen Cafe
Lete River
Lone Wolf Chase
Lone Wolf Moogle Room
Magitek Factory Trash
Magitek Factory Guard
Magitek Factory Finish
Mobliz Attack
Mt. Kolts
Mt. Zozo
Mt. Zozo Dragon
Narshe Battle
Narshe Dragon
Narshe Weapon Shop
Narshe Weapon Shop Mines
Opera House Disruption
Opera House Dragon
Owzer’s Mansion
Phantom Train
Phoenix Cave
Phoenix Cave Dragon
Sealed Gate
Search The Skies
Serpent Trench
South Figaro Prisoner
South Figaro Cave
Tritoch Cliff
Tzen Thief
Umaro’s Cave
Veldt
Veldt Cave
Whelk Gate
Zone Eater
Zozo Tower

Note that even though the Auction House reward tier slots are not listed in the individual Check list, they still count towards “Check” counts.

Quest
You will fulfill the condition after completing a specific quest. Quests can only be completed once, for purposes of fulfilling Objective Conditions.

  • Random - Picks from one of the following options.
  • Defeat Sealed Cave Ninja - In the Cave to the Sealed Gate, there is a switch that will cause a ninja NPC to drop down from the ceiling and begin a fight. Defeat the monster to fulfill this quest.
  • Help Injured Lad - In Mobliz WoB, there is an NPC in a bed that you can read letters to. After reading a letter to him, you can then send something for him by talking to another NPC in a nearby house. Each time you send something will cost roughly between 0-2000 GP. After you send 5 things for him, he will reward you with a random item and the quest will be fulfilled.
  • Let Cid Die - Talk to Cid in the WoR and feed him bad fish/let enough time pass until he passes away. If you feed him enough fish for him to fully recover, you can reset this quest by going to the cliff north of the house.
  • Pass Security Checkpoint - In Narshe WoB, complete the security checkpoint puzzle in the Narshe Mines, starting from the southern entrance.
  • Perform In Opera - Complete Celes' Opera sequence in WoB. The actions you must perform are the same as in vanilla.
  • Save Cid - Talk to Cid in the WoR and feed him good fish until he fully recovers. You can reset this quest by going to the cliff north of the house.
  • Set Zozo Clock - Solve the Zozo clock puzzle. This can be done in WoB or WoR. If the Zozo clock is randomized, all the hints will be accessible only in WoB.
  • Suplex A Train - Use the Blitz “Suplex” on GhostTrain. If there are multiple GhostTrains in a game, you can fulfill this quest by Suplexing any of them.
  • Win An Auction - Win 1 of the 2 reward tier slots in the Auction House. Can be done in either WoB or WoR.
  • Win A Coliseum Match - Win 1 Coliseum match.