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Final Fantasy VI Randomizer

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Conditions

None - You will trigger the result automatically at the beginning of the game.

Random - A random objective will be set, which must be completed to trigger the result.

Characters - You will trigger the result after collecting the designated number of characters. Character - You will trigger the result after recruiting a specified character. Random Recruit Celes Recruit Cyan Recruit Edgar Recruit Gau Recruit Gogo Recruit Locke Recruit Mog Recruit Relm Recruit Sabin Recruit Setzer Recruit Shadow Recruit Strago Recruit Terra Recruit Umaro Espers - You will trigger the result after collecting the designated number of espers. Esper - You will trigger the result after collecting a specified esper. Random Find Alexandr Find Bahamut Find Bismark Find Carbunkl Find Crusader Find Fenrir Find Golem Find Ifrit Find Kirin Find Maduin Find Odin Find Palidor Find Phantom Find Phoenix Find Ragnarok Find Raiden Find Ramuh Find Shiva Find Shoat Find Siren Find Sraphim Find Starlet Find Stray Find Terrato Find Tritoch Find Unicorn Find ZoneSeek Dragons - You will trigger the result after defeating the designated number of dragons. Dragon - You will trigger the result after defeating a specified dragon. Random Defeat Blue Drgn Defeat Dirt Drgn Defeat Gold Drgn Defeat Ice Dragon Defeat Red Dragon Defeat Skull Drgn Defeat Storm Drgn Defeat White Drgn Bosses - You will trigger the result after defeating the designated number of bosses. Boss - You will trigger the result after defeating a specified boss. Random Defeat Air Force Defeat Atma Defeat Atma Weapon Defeat Chadarnook Defeat Cranes Defeat Dadaluma Defeat Doom Defeat Doom Gaze Defeat Dullahan Defeat FlameEater Defeat GhostTrain Defeat Goddess Defeat Guardian Defeat Hidon Defeat Ifrit/Shiva Defeat Inferno Defeat Kefka (Narshe) Defeat Leader Defeat MagiMaster Defeat Nerapa Defeat Number 024 Defeat Number 128 Defeat Phunbaba 3 Defeat Phunbaba 4 Defeat Poltrgeist Defeat Rizopas Defeat SrBehemoth Defeat Stooges Defeat Tentacles Defeat Tritoch Defeat TunnelArmr Defeat Ultros 1 Defeat Ultros 2 Defeat Ultros 3 Defeat Ultros/Chupon Defeat Umaro Defeat Vargas Defeat Whelk Defeat Wrexsoul Note that any first encounter of a boss will count towards the objective conditions and boss/dragon counts. For example, if you have bosses in random encounters and find Whelk as a random encounter before finding him at a check somewhere, then defeating him there can count towards objectives/counts. But killing him multiple times after the first will not increase the boss counter. Checks - You will trigger the result after completing the designated number of checks. Note: For the purposes of the objective system, “checks” include any spot that can reward the player with either progression (including dragon encounters) or a reward-tier item; therefore, some checks may include multiple objective “checks.” Check - You will trigger the result after completing a specified check. Random Ancient Castle Ancient Castle Dragon Baren Falls Burning House Collapsing House Daryl’s Tomb Doma Siege Doma Dream Door Doma Dream Awaken Doma Dream Throne Ebot’s Rock Esper Mountain Fanatic’s Tower Dragon Fanatic’s Tower Leader Fanatic’s Tower Follower Figaro Castle Throne Figaro Castle Engine Floating Cont. Arrive Floating Cont. Beast Floating Cont. Escape Gau’s Father’s House Imperial Camp Kefka’s Tower Cell Beast Kefka’s Tower Dragon G Kefka’s Tower Dragon S Kohlingen Cafe Lete River Lone Wolf Chase Lone Wolf Moogle Room Magitek Factory Trash Magitek Factory Guard Magitek Factory Finish Mobliz Attack Mt. Kolts Mt. Zozo Mt. Zozo Dragon Narshe Battle Narshe Dragon Narshe Weapon Shop Narshe Weapon Shop Mines Opera House Disruption Opera House Dragon Owzer’s Mansion Phantom Train Phoenix Cave Phoenix Cave Dragon Sealed Gate Search The Skies Serpent Trench South Figaro Prisoner South Figaro Cave Tritoch Cliff Tzen Thief Umaro’s Cave Veldt Veldt Cave Whelk Gate Zone Eater Zozo Tower Note that even though the Auction House reward tier slots are not listed in the individual Check list, they still count towards “Check” counts. Quest - You will trigger the result after completing a specific quest. Quests can only be completed once, for purposes of fulfilling Objective Conditions. * Random - Picks from one of the following options. * Defeat Sealed Cave Ninja - In the Cave to the Sealed Gate, there is a switch that will cause a ninja NPC to drop from the ceiling down and begin a fight. Defeat the monster to fulfill this quest. * Help Injured Lad - In Mobliz WoB, there is an NPC in a bed that you can read letters to. After reading a letter to him, you can then send something for him by talking to another NPC in a nearby house. Each time you send something will cost roughly between 0-2000 GP. After you send 5 things for him, he will reward you with a random item and the quest will be fulfilled. * Let Cid Die - Talk to Cid in the WoR and feed him bad fish/let enough time pass until he passes away. If you feed him enough fish for him to fully recover, you can reset this quest by going to the cliff north of the house. * Pass Security Checkpoint - In Narshe WoB, complete the security checkpoint puzzle in the Narshe Mines, starting from the southern entrance. * Perform In Opera - Complete Celes' Opera sequence in WoB. The actions you must perform are the same as in vanilla. * Save Cid - Talk to Cid in the WoR and feed him good fish until he fully recovers. You can reset this quest by going to the cliff north of the house. * Set Zozo Clock - Solve the Zozo clock puzzle. This can be done in WoB or WoR. If the Zozo clock is randomized, all the hints will be accessible only in WoB. * Suplex A Train - Use the Blitz “Suplex” on GhostTrain. If there are multiple GhostTrains in a game, you can fulfill this quest by Suplexing any of them. * Win An Auction - Win 1 of the 2 reward tier slots in the Auction House. Can be done in either WoB or WoR. * Win A Coliseum Match** - Win 1 Coliseum match.