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objectives:results [2022/01/25 22:19] franklin |
objectives:results [2022/07/11 20:22] franklin |
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====== Results ====== | ====== Results ====== | ||
- | Results | + | Note on multiple |
<wrap flag_group> | <wrap flag_group> | ||
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* If only 1 objective with this result is present, it is **required** to finish the game. If there are 2+ objectives with this result present, only one of those will be required. | * If only 1 objective with this result is present, it is **required** to finish the game. If there are 2+ objectives with this result present, only one of those will be required. | ||
* Note that you will always need at least 3 characters to enter KT, regardless of this condition. If you only have 2 characters you won't be able to enter the tower at all. | * Note that you will always need at least 3 characters to enter KT, regardless of this condition. If you only have 2 characters you won't be able to enter the tower at all. | ||
- | * **Unlock KT Skip** - The player will be able to enter Kefka' | + | * **Unlock KT Skip** - The player will be able to enter Kefka' |
* For example, say you have 3 Objectives, each one with a Result of KT Skip. If you finish 1 of those Objectives, you can access the KT Skip. If you go into KT and then warp out, you will not be able to use the KT Skip anymore, until completing another one of the other 2 Objectives. You cannot " | * For example, say you have 3 Objectives, each one with a Result of KT Skip. If you finish 1 of those Objectives, you can access the KT Skip. If you go into KT and then warp out, you will not be able to use the KT Skip anymore, until completing another one of the other 2 Objectives. You cannot " | ||
* You can also choose " | * You can also choose " | ||
* Note that the KT Skip **does not** grant access to the final boss battle if an objective to Unlock Final Kefka is also present and incomplete. | * Note that the KT Skip **does not** grant access to the final boss battle if an objective to Unlock Final Kefka is also present and incomplete. | ||
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<wrap flag_group> | <wrap flag_group> | ||
- | The designated battle status condition will be set permanently | + | The designated battle status condition will be set on all party members. Status effects will be applied at the start of battles, so some effects will time out naturally while others will be permanent for the battle (see [[https:// |
Random | Random | ||
Auto Berserk | Auto Berserk | ||
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* **Fallen One** - Reduces all active party members' | * **Fallen One** - Reduces all active party members' | ||
* **Full Heal** - Revives and fully restores all active party members' | * **Full Heal** - Revives and fully restores all active party members' | ||
- | * **Imp Song** - Sets/ | + | * **Imp Song** - Sets the Imp status effect on all party members |
* **Sour Mouth** - Sets Dark, Poison, and Imp status effects on all active party members | * **Sour Mouth** - Sets Dark, Poison, and Imp status effects on all active party members |