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objectives:conditions [2022/01/21 23:13]
franklin
objectives:conditions [2022/05/02 08:24] (current)
franklin
Line 1: Line 1:
 ====== Conditions ====== ====== Conditions ======
  
-**None** - You will trigger the result automatically at the beginning of the game.+<wrap flag_group>None</wrap>\\ 
 +You will fulfill the condition automatically at the beginning of the game.
  
-**Random** - A random objective will be set, which must be completed to trigger the result.+<wrap flag_group>Random</wrap>\\ 
 +A random condition will be set, which must be completed to trigger the objective result.
  
-**Characters** - You will trigger the result after collecting the designated number of characters.+<wrap flag_group>Characters</wrap>\\ 
 +You will fulfill the condition after collecting the designated number of characters.
  
-**Character** - You will trigger the result after recruiting a specified character.+<wrap flag_group>Character</wrap>\\ 
 +You will fulfill the condition after recruiting a specified character.
  Random  Random
  Recruit Celes  Recruit Celes
Line 24: Line 28:
  Recruit Umaro  Recruit Umaro
  
-**Espers** - You will trigger the result after collecting the designated number of espers.+<wrap flag_group>Espers</wrap>\\ 
 +You will fulfill the condition after collecting the designated number of espers.
  
-**Esper** - You will trigger the result after collecting a specified esper.+<wrap flag_group>Esper</wrap>\\ 
 +You will fulfill the condition after collecting a specified esper.
  Random  Random
  Find Alexandr  Find Alexandr
Line 56: Line 62:
  Find ZoneSeek  Find ZoneSeek
  
-**Dragons** - You will trigger the result after defeating the designated number of dragons.+<wrap flag_group>Dragons</wrap>\\ 
 +You will fulfill the condition after defeating the designated number of dragons.
  
-**Dragon** - You will trigger the result after defeating a specified dragon.+<wrap flag_group>Dragon</wrap>\\ 
 +You will fulfill the condition after defeating a specified dragon.
  Random  Random
  Defeat Blue Drgn  Defeat Blue Drgn
Line 69: Line 77:
  Defeat White Drgn  Defeat White Drgn
  
-**Bosses** - You will trigger the result after defeating the designated number of bosses.+<wrap flag_group>Bosses</wrap>\\ 
 +You will trigger the result after defeating the designated number of bosses.
  
-**Boss** - You will trigger the result after defeating a specified boss.+<wrap flag_group>Boss</wrap>\\ 
 +You will trigger the result after defeating a specified boss.
  Random  Random
  Defeat Air Force  Defeat Air Force
Line 113: Line 123:
  Defeat Wrexsoul  Defeat Wrexsoul
  
-**Checks** - You will trigger the result after completing the designated number of checks.+Note that any first encounter of a boss/dragon will count towards the objective conditions and boss/dragon counts. For example, if you have bosses in random encounters and find Whelk as a random encounter before finding him at a check somewhere, then defeating him there can count towards objectives/counts. But killing him multiple times after the first will not increase the boss counter.
  
-Note: For the purposes of the objective system, "checksincludes any spot that can reward the player with either progression (including dragon encounters) or reward-tier item; thereforesome [[:checks|checks]] may include multiple objective "checks."+If any Objective has a Result of "Unlock Final Kefka", then any Condition involving defeating specific Dragon/Boss will cause the randomizer to always place those specific enemies somewhere in the gameeven if the Random Bosses flag is turned on.
  
-**Check** - You will trigger the result after completing a specified check.+<wrap flag_group>Checks</wrap>\\ 
 +You will fulfill the condition after completing the designated number of checks. 
 + 
 +Note: For the purposes of the objective system, "checks" include any spot that can reward the player with either progression (including dragon encounters) or a reward-tier item; therefore, some [[:checks|checks]] may include multiple objective "checks." 
 + 
 +<wrap flag_group>Check</wrap>\\ 
 +You will fulfill the condition after completing a specified check.
  Random  Random
  Ancient Castle  Ancient Castle
Line 179: Line 195:
  Zozo Tower  Zozo Tower
  
-**Quest** - You will trigger the result after completing a specific quest. +Note that even though the Auction House reward tier slots are not listed in the individual Check list, they still count towards "Check" counts. 
- Random + 
-  Defeat Sealed Cave Ninja +<wrap flag_group>Quest</wrap>\\ 
- Help Injured Lad +You will fulfill the condition after completing a specific quest. Quests can only be completed once, for purposes of fulfilling Objective Conditions
- Let Cid Die + 
- Pass Security Checkpoint +  * **Random** - Picks from one of the following options. 
- Perform In Opera +  * **Defeat Sealed Cave Ninja** - In the Cave to the Sealed Gate, there is a switch that will cause an NPC to drop down from the ceiling and begin a fight. Defeat the monster to fulfill this quest. 
- Save Cid +  * **Help Injured Lad** - In Mobliz WoB, there is an NPC in a bed that you can read letters to. After reading a letter to him, you can then send something for him by talking to another NPC in a nearby house. Each time you send something will cost roughly between 1-3000 GP (normal distribution with mean 500, standard deviation 1000, where ~10% of the costs will be 2000+ GP and ~1% will be 3000+ GP). In order to trigger the next letter to be sent, talk to any shopkeeper and then return to the Injured Lad's house for the next letter. After you send 5 things for him, he will reward you with a random item and the quest will be fulfilled. 
- Set Zozo Clock +  * **Let Cid Die** - Talk to Cid in the WoR and feed him bad fish/let enough time pass until he passes away. If you feed him enough fish for him to fully recover, you can reset this quest by going to the cliff north of the house. 
- Suplex A Train +  * **Pass Security Checkpoint** - In Narshe WoB, complete the security checkpoint puzzle in the Narshe Mines, starting from the southern entrance. Follow the light's path along the rocks and get to the northern door. 
- Win An Auction +  * **Perform In Opera** - Complete Celes' Opera sequence in WoB. The actions you must perform are the same as in vanilla (pick 3 correct menu options, interact with the Draco NPC and move the flowers to the balcony). The entrance to the quest is in the room north of the opera script room, where Celes prepares for her role in vanilla. 
- Win A Coliseum Match+  * **Save Cid** - Talk to Cid in the WoR and feed him good fish until he fully recovers. You can reset this quest by going to the cliff north of the house. 
 +  * **Set Zozo Clock** - Solve the Zozo clock puzzle. This can be done in WoB or WoR. If the Zozo clock is randomized, all the hints will be accessible only in WoB. A guide to setting a randomized clock [[https://docs.google.com/document/d/1n2YlsZZ2qTWupf0rGtK_h9c3yfN3yOxik6ZKD05Vv_0/edit|can be found here]]. 
 +  * **Suplex A Train** - Use the Blitz "Suplex" on GhostTrain. If there are multiple GhostTrains in a game, you can fulfill this quest by Suplexing any of them. 
 +    * To ensure this Quest is always do-able, the Phantom Forest has been changed. After completing the Phantom Train check, the Forest itself will be changed such that re-visiting the train area will automatically trigger a back attack fight against a GhostTrain. This event can be done repeatedly. However, the exits within the Forest itself have been randomized so players will not be able to easily access the train fight. 
 +    * If this quest is required for Final Kefka and none of the character commands are set to Blitz, a random command will be changed to Blitz to ensure the game can be finished. If Blitz is randomly selected for a command via Random/Random Unique, no extra commands will be changed to Blitz. 
 +  * **Win An Auction** - Win an auction item. Can be done in either WoB or WoR. 
 +    * If Auction House rewards are not randomized, you must win 1 of the 2 reward tier slots in the Auction House.  
 +  * **Win A Coliseum Match** - Win 1 Coliseum match.