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Final Fantasy VI Randomizer

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glossary [2020/11/21 08:35]
127.0.0.1 external edit
glossary [2021/12/30 22:30]
franklin
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 **Dead Check** - A check which does not directly provide progression. Examples include checks which reward an item or a character/esper/dragon after the requirement has already been met. **Dead Check** - A check which does not directly provide progression. Examples include checks which reward an item or a character/esper/dragon after the requirement has already been met.
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 +**Draft** - A race format where players take turns choosing flags in multiple categories. For example, player 1 might pick harder enemy scaling, then player 2 might choose cheap shops. The drafting process is currently only supported on the Discord. [[https://docs.google.com/document/d/1M5QMSJEQzfmImXMmzF__owlAks4TdZCm2oMe2btJaPU/edit#|Read more about the draft here.]]
  
 **Fixed Encounter** or **Event Encounter** - An encounter which occurs at a specific tile/location or by interacting with an entity and cannot be avoided by wearing Moogle Charms. Some examples include: Opera House Rats, Burning House flames, Imperial Camp soldiers, Lete River and Serpent Trench encounters, IAF battles, and during the Floating Continent escape and Magitek Facility Mine Cart Ride. **Fixed Encounter** or **Event Encounter** - An encounter which occurs at a specific tile/location or by interacting with an entity and cannot be avoided by wearing Moogle Charms. Some examples include: Opera House Rats, Burning House flames, Imperial Camp soldiers, Lete River and Serpent Trench encounters, IAF battles, and during the Floating Continent escape and Magitek Facility Mine Cart Ride.
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 +**Go mode** - when a runner has acquired enough Espers, Characters, and Dragons to enter Kefka's Tower and reach the final bosses.
  
 **KAN** or **K@N** - [[checks#kefka_at_narshe|Kefka At Narshe]] check. **KAN** or **K@N** - [[checks#kefka_at_narshe|Kefka At Narshe]] check.
  
 **KT** - Kefka's Tower. The final dungeon which must be completed to finish the game. **KT** - Kefka's Tower. The final dungeon which must be completed to finish the game.
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 +**Open vs Gated** - Open World vs Character Gating, two gameplay modes. Open World allows access to all checks immediately, and Character Gating requires finding characters to unlock more checks.
  
 **Moogle Charm** - A relic which prevents random encounters when worn by any character in the active party. [[flags:items|Flags]] optionally allow for starting with Moogle Charms and letting every character equip them. **Moogle Charm** - A relic which prevents random encounters when worn by any character in the active party. [[flags:items|Flags]] optionally allow for starting with Moogle Charms and letting every character equip them.
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 **SOTW** - Seed of the Week. Each week a set of flags and a seed is selected and made available in [[discord|Discord]]. Everyone is welcome to participate. **SOTW** - Seed of the Week. Each week a set of flags and a seed is selected and made available in [[discord|Discord]]. Everyone is welcome to participate.
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 +**Spicy/fire chicken** - the boss Poltrgeist
  
 **Vanilla** - Refers to something unmodified from the original Final Fantasy VI. **Vanilla** - Refers to something unmodified from the original Final Fantasy VI.
  
-**WOB** and **WOR** - World of Balance and World of Ruin. The two worlds of Final Fantasy VI which may be accessed from the airship in Worlds Collide.+**WOB** and **WOR** - World of Balance and World of Ruin. The two worlds of Final Fantasy VI which may be accessed from the airship in Worlds Collide. Sometimes shortened to WB and WR.