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flags:party [2021/07/28 16:40] franklin formatting standardization |
flags:party [2021/08/03 05:53] franklin |
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<wrap flag_group> | <wrap flag_group> | ||
- | Character stats set to random percent of original value within given range using a uniform distribution. Affects: initial HP, initial MP, vigor, speed, stamina, magic power, battle power, defense, evade, magic defense, magic block. | + | Character stats set to random percent of original value within given range using a uniform distribution. |
+ | |||
+ | Affects: initial HP, initial MP, vigor, speed, stamina, magic power, battle power, defense, evade, magic defense, magic block. | ||
\\ | \\ | ||
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Lores initially known are not modified (Aqua Rake, Revenge, Stone). | Lores initially known are not modified (Aqua Rake, Revenge, Stone). | ||
- | <wrap flag_group> | + | **Random |
The number of lores initially known is randomly selected within the given range using a uniform distribution. After, the initial lores are randomly selected using a uniform distribution. | The number of lores initially known is randomly selected within the given range using a uniform distribution. After, the initial lores are randomly selected using a uniform distribution. | ||
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Lore MP costs are not modified. | Lore MP costs are not modified. | ||
- | <wrap flag_group> | + | **Shuffle |
Original lore MP costs are unmodified but randomly assigned to lores. | Original lore MP costs are unmodified but randomly assigned to lores. | ||
- | <wrap flag_group> | + | **Random Value (-lmprv)**\\ |
Lore MP costs set to random value within given range using a uniform distribution. | Lore MP costs set to random value within given range using a uniform distribution. | ||
- | <wrap flag_group> | + | **Random Percent |
Lore MP costs set to random percent of original value within given range using a uniform distribution. | Lore MP costs set to random percent of original value within given range using a uniform distribution. | ||
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Rages initially known are not modified (Whisper, Brawler, Hornet, Were-Rat, Trilobiter, Rhinotaur, M-TekArmor, Lobo, Exocite). | Rages initially known are not modified (Whisper, Brawler, Hornet, Were-Rat, Trilobiter, Rhinotaur, M-TekArmor, Lobo, Exocite). | ||
- | <wrap flag_group> | + | **Random |
The number of rages initially known is randomly selected within the given range using a uniform distribution. After, the initial rages are randomly selected using a uniform distribution. | The number of rages initially known is randomly selected within the given range using a uniform distribution. After, the initial rages are randomly selected using a uniform distribution. | ||
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<wrap flag_group> | <wrap flag_group> | ||
Excludes the selected commands from being chosen by " | Excludes the selected commands from being chosen by " | ||
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