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flags:enemyabilityscaling [2021/06/21 18:33] franklin |
flags:enemyabilityscaling [2022/11/05 01:31] franklin |
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Special Original Ability Offset is defined as the following: | Special Original Ability Offset is defined as the following: | ||
Vanilla Special tiers 0 to 3: offset is 0\\ | Vanilla Special tiers 0 to 3: offset is 0\\ | ||
- | Vanilla Special tiers 4 to 8: offset is 1\\ | + | Vanilla Special tiers 4 to 8: offset is +1\\ |
- | Vanilla Special tiers 9 or higher: offset is 2\\ | + | Vanilla Special tiers 9 or higher: offset is +2\\ |
After determining base tier level (based on level and the randomized tier calculation above), apply any Tier Modifiers* from the first step to determine what possible abilities the monster can use. | After determining base tier level (based on level and the randomized tier calculation above), apply any Tier Modifiers* from the first step to determine what possible abilities the monster can use. | ||
- | *Certain monsters have Tier Modifications beyond what is noted above. Whelk' | + | *Certain monsters have Tier Modifications beyond what is noted above. Whelk' |
**Monster Special tiering example**: | **Monster Special tiering example**: | ||
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When Iron Fist uses Knee Kick, now there is a:\\ | When Iron Fist uses Knee Kick, now there is a:\\ | ||
- | 20% chance the damage is Special tier 2 - 2.5x damage\\ | + | 10% chance the damage is Special tier 2 - 2.5x damage\\ |
- | 20% chance the damage is Special tier 3 - 3x damage\\ | + | 25% chance the damage is Special tier 3 - 3x damage\\ |
- | 20% chance the damage is Special tier 4 - 3.5x damage\\ | + | 35% chance the damage is Special tier 4 - 3.5x damage\\ |
- | 20% chance the damage is Special tier 5 - 4x damage\\ | + | 25% chance the damage is Special tier 5 - 4x damage\\ |
- | 20% chance the damage is Special tier 6 - 4.5x damage\\ | + | 5% chance the damage is Special tier 6 - 4.5x damage\\ |
**Monster ability tiering example 1:** | **Monster ability tiering example 1:** |