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Final Fantasy VI Randomizer

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flags:battle [2022/01/20 17:46]
franklin
flags:battle [2022/03/18 02:43]
franklin
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 <wrap flag_group>Max Scale Level</wrap> **(-msl 3-99)**\\ <wrap flag_group>Max Scale Level</wrap> **(-msl 3-99)**\\
-The maximum level an enemy can be scaled to by the enemy scaling option. The given value is applied before level distortion.+The maximum level an enemy can be scaled to by the enemy scaling option. The given value is applied before level distortion. Note that Objective Results that add extra levels to enemies can raise their levels above this max limit.
  
 <wrap flag_group>Scale Final Battles</wrap> **(-sfb)**\\ <wrap flag_group>Scale Final Battles</wrap> **(-sfb)**\\
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 **Random (-bbr)**\\ **Random (-bbr)**\\
-The boss at each location will be randomly chosen using a uniform distribution. Bosses may appear in multiple locations or none.+The boss at each location will be randomly chosen using a uniform distribution. Bosses may appear in multiple locations or none. This flag will also randomize the 8 Dragons in their respective locations, allowing for duplicate dragons to appear. 
 + 
 +Note that Final Kefka Objective Conditions may impose limits on boss/dragon randomization. For example, if "Defeat Whelk" is a Condition for Final Kefka, Whelk will be forced into the Boss pool. This applies to ALL Objectives with Final Kefka as a Result, even though only 1 particular Final Kefka Objective needs to be completed to finish the game.
  
 <wrap flag_group>Mix Bosses & Dragons</wrap> **(-bmbd)**\\ <wrap flag_group>Mix Bosses & Dragons</wrap> **(-bmbd)**\\