This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision Last revision Both sides next revision | ||
flags:battle [2022/01/20 17:42] franklin |
flags:battle [2022/01/26 21:03] franklin |
||
---|---|---|---|
Line 49: | Line 49: | ||
**Checks (-lsc, -hmc, -xgc)**\\ | **Checks (-lsc, -hmc, -xgc)**\\ | ||
- | Enemies gain given levels, HP/MP, EXP/GP for each [[: | + | Enemies gain given levels, HP/MP, EXP/GP for each [[: |
**Game Time (-lst, -hst, -xgt)**\\ | **Game Time (-lst, -hst, -xgt)**\\ | ||
Line 94: | Line 94: | ||
**Random (-bbr)**\\ | **Random (-bbr)**\\ | ||
- | The boss at each location will be randomly chosen using a uniform distribution. Bosses may appear in multiple locations or none. | + | The boss at each location will be randomly chosen using a uniform distribution. Bosses may appear in multiple locations or none. This flag will also randomize the 8 Dragons in their respective locations, allowing for duplicate dragons to appear. |
+ | |||
+ | Note that Final Kefka Objective Conditions may impose limits on boss/dragon randomization. For example, if " | ||
<wrap flag_group> | <wrap flag_group> |