Worlds Collide Wiki

Final Fantasy VI Randomizer

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Frequently Asked Questions

What is Worlds Collide?
Worlds Collide is an open-world randomizer for Final Fantasy VI on the SNES. Players begin aboard the airship and can travel freely between the World of Balance and the World of Ruin to discover characters, Espers, and items before facing off against Kefka.

What ROM do I need?
Worlds Collide currently requires the Final Fantasy III US 1.0 ROM to function. Note that this does not mean “rev 1;” it must be version 1.0.

Where can I find a ROM?
Unfortunately, for legal reasons, we cannot share ROMs. In fact, we can’t even point you to where to find them. But a google search for the FF3 US 1.0 ROM should lead you to the right spot.

Final Fantasy III vs Final Fantasy VI
Final Fantasy VI was originally released in the US as Final Fantasy III on the SNES. Later, when more titles were released in the US the name was updated to indicate its actual place in the series. This wiki and many other websites use the updated name Final Fantasy VI, however, others may still refer to it as Final Fantasy III.

How do I get started? Where do I even begin?
First and foremost, explore this wiki and join our Discord! We have a lot of helpful information and helpful people to assist you in getting started. We also have a helpful follow-along video series where a host will guide you through the entire process of getting started in WC called “Moogle’s First Seed.” You can find a link to info about MFS here or join our discord server and look for our Moogle’s First Seed and Beginner’s House for more discussion.

We also offer an Intro preset on ff6wc.com that will assign flags conducive to a first-time experience. Take note that these are considered ‘easy’ settings and the challenge can be ramped up in a variety of ways.

Where can I find that tracker I saw someone use on youtube?
All commonly used trackers can be found on our wiki!

How can I navigate all these flags on the website? There are a lot!
We have a full flag breakdown on our wiki, but you might try using one of our presets. If you have never played FF6 before, we recommend using the Intro preset.

For races and events, custom flag sets may be used to create different scenarios, but the “Standard Race” preset should give you a good feel for the base WC experience.

Shuffle vs Random
Shuffle rearranges the original possibilities. Random allows for duplicates and often selects from all possibilities instead of only the original ones (e.g. shops and chests). Using a deck of cards as an example, shuffle changes the order of the cards and guarantees each will appear once whereas random selects a card and puts it back in the deck before selecting the next.

Why aren't enemies scaled by location?
Location based scaling promotes check linearity typically based on the game's original (and largely removed) storyline. This offers guidance to newer players familiar with the original game at the expense of player choice and replayability.

Current scaling options allow players to pursue entirely different routes and complete checks in any order (except where by design). Each check's difficulty and utility evolves depending not only on the player's prior actions, but also on when the player attempts the check. As a result of this time dimension, any possible subset of checks may be made available at any point during a seed.

Will check x be added?
Various checks are planned as future additions. However, the number of checks must be balanced with the constant 14 obtainable characters and 27 espers. The relatively small number of dead checks in Worlds Collide leads to less searching for the “correct” check and lends more weight to a players skill, knowledge, and execution.

Do all my same strategies and exploits I used for the original game and that I’ve seen in speedruns work in Worlds Collide?
Depends! We have flags you can enable to fix bugs and to block exploits. We haven’t solved every “problem” from the original game, but a lot of the major ones have been patched. However, if you want the game to operate as vanilla did, you can!

Is this project open source?
Yes! https://github.com/AtmaTek/WorldsCollide

How can I donate?
Donations to Worlds Collide are not accepted. If you are interested in financially supporting the project please consider donating to a streamer, sprite artist, community member, website such as ff6hacking, or your favorite charity.

How do I get involved with events and races?
Join our discord for getting started with racing and how to join the race rooms, and check out our community races page. We do two community races per week, currently on Thursdays at 8pm EST and Saturdays at 7pm EST, which you can participate in! These races are low stress affairs to have some fun with the community. And if you wish, you can request to be restreamed live on our official Twitch channel!

For events, we have a special role in discord you can request so you will be notified when new events begin. They usually each have their own set of rules and individual sign ups that are communicated before the event begins. We’ve done Battle Royales, Grand Prixs, 1v1 elimination tournaments and more, so there’s something for everyone! Check out our events page.

What if I suspect someone of cheating?
We have laid out rules for races and events and definitions of cheating on our discord server. These may change depending on the event (which will be communicated in full before the event starts), but if you suspect anyone of breaking the rules, please contact a discord admin, moderator or the event organizer. We will investigate and respond accordingly.

How can I help?
There are several ways of contributing to Worlds Collide and we appreciate everyone in the community who supports the project and helps it grow. Examples include: