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community_races [2021/12/07 01:45] franklin |
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* Enemy scaling flags cannot be set above 3, in order to keep difficulty from getting too high. In addition, vetoes will be allowed if the majority of runners in a given week think that a certain flag makes things unreasonably difficult.\\ | * Enemy scaling flags cannot be set above 3, in order to keep difficulty from getting too high. In addition, vetoes will be allowed if the majority of runners in a given week think that a certain flag makes things unreasonably difficult.\\ | ||
* Periodic resets to the flags will occur when the flagset has become too complex or difficult, in order to keep things more accessible for all players. | * Periodic resets to the flags will occur when the flagset has become too complex or difficult, in order to keep things more accessible for all players. | ||
+ | * Flag changes will be locked in and a seed rolled around 7-8 pm EST on Mondays. | ||
+ | * Non-mechanical flag changes can be requested by pinging me. This way, you can use your !setteam flag change for something that alters the mechanics. | ||
+ | * Any change to KT requirements will be defaulted to normal entry unless specifically stated that it's for statue skip. | ||
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Draft Async is a weekly async where runners use the draft system to pick flags. Past seeds can be [[https:// | Draft Async is a weekly async where runners use the draft system to pick flags. Past seeds can be [[https:// | ||
[[https:// | [[https:// |