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Final Fantasy VI Randomizer

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Changelog


Version 1.1.0 - February 22, 2022

  • Add Steal Chances options
    • Higher increases odds of both rare and common steals
    • Always increases odds of rare steals and guarantees success
  • Add Remove Flashes options
    • Worst removes flashes from animations such as bum rush and flash
    • Most removes most flashes from animations include final Kefka death
  • Add Chest Contents Random Scaled option
    • Probability of higher tier items begins low and increases as more chests are opened
  • Add MagiTek command
    • Add sixth random exclude option
  • Add High Tier Item objective result
  • Remove Auto Stop objective result
  • Remove Heal Rod from Breakable Rods objective result
  • Change Stat objective results limit from 255 to 128
  • Change chest item tier weights
  • Fix incorrect Zozo randomized clock hint
  • Fix not enough different dragon types in seeds with Dragons objective conditions
  • Fix Win An Auction objective condition not completed if auction items not randomized
  • Fix Health reflect character position bug
  • Fix pregame flags/objectives menus with bizhawk snes9x core

Version 1.0.3 - January 23, 2022

  • Change Phoenix Cave character gating to require Locke for reward instead of at entrance
  • Fix checks complete not incremented after finishing Magitek factory

Version 1.0.2 - January 22, 2022

  • Fix item objective results after Veldt check
  • Fix double counting bosses/dragons
  • Fix ymain argument import error
  • Fix Esper spells argument length in flags menu

Version 1.0.1 - January 20, 2022

  • Add leap of faith event to reset feeding cid and allow both saving/killing cid
  • Double health values of fish (positive and negative)
  • Guarantee Blitz command if Suplex A Train objective condition exists
  • Fix Imp Song and Sour Mouth objective conditions

Version 1.0.0 - January 14, 2022

  • Add objective system
    • For each objective, a result will be applied once the number of required conditions have been completed
    • Up to 25 objectives with up to 8 conditions each may be specified
  • Menus
    • Add objectives and flags to pregame menu
    • Add objectives, checks (completed and available), progress, and flags to in-game track menu
  • Scaling
    • Change Progress scaling to characters + espers + dragons
      • Note: dragons now includes all dragons defeated instead of required dragons defeated
    • Add characters + espers scaling
    • Add checks completed scaling
  • Remove Kefka's Tower and KT skip requirements (replaced by objectives)
    • Change KT Skip to lock after landing at statues to prevent warping out and skipping repeatedly
    • Note: Final Kefka objective conditions checked before final battle instead of at KT entrance
  • Remove Extra Enemy Levels (replaced by objectives)
  • Remove learn all SwdTechs reward from Cyan's dream (replaced by objectives)
  • Require finding both stooges in Cyan's Dream
  • Add Ghost Train encounter to the end of Phantom Forest after completing check
    • Note: Allows completion of suplex a train objective condition
  • Rename 'No Free Progression' to 'No Free Characters/Espers'
    • Replace Tzen Thief with Sealed Gate
  • Add Random Clock option
    • If enabled, clock's correct time and NPC clues in Zozo randomized
  • Add No Exp. Egg and No Illumina shop/coliseum options
  • Add feed cid event
  • Add perform in opera event
  • Prevent completing security checkpoint by going around through the back entrance
  • Randomize injured lad postal prices and reward
  • Change Lone Wolf alternative item from any random item to good random item
  • Imperial Camp requires 4 fixed encounters for all reward types
  • Fix Life spells learnable with permadeath enabled and natural spells not randomized
  • Fix Fenix Downs stealable/dropable/metamorphable with permadeath enabled
  • Fix original/shuffle coliseum rewards containing Illumina/Exp. Egg with no Illumina/Exp. Egg enabled
  • Fix Exp. Egg metamorphable if no Exp. Egg enabled
  • Fix Duane and the dog appearing in Mobliz WOB
  • Fix custom character name display in mobliz WOR child dialog and Veldt leap return dialog
  • Fix missing end quote character in Veldt reward
  • Fix game reset when talking to NPC after Y NPC Stone
  • Airship maintains current position when switching between WOB and WOR
  • Change file naming scheme to ff6wc_[seed id]
  • Expand ROM to 4MB

Version 0.9.3 - June 28, 2021

  • Fixed an issue with party start average level and recruiting characters on the Veldt

Version 0.9.2 - June 14, 2021

  • Add Kefka's Tower Statues shortcut
    • Separate Character/Esper/Dragon requirements from entrance requirements
    • Add airship option when landing if both entrance and statue requirements met
    • Display in pregame and track menus
  • Separate enemy scaling options into level, hp/mp, and exp/gp options
    • Allow different scaling methods for each
    • Add additional scaling factor options [0.5, 5.0]
  • Add ability scaling factor options [0.5, 5.0]
  • Replace Esper Equipable options with more flexible range based options
  • Replace Item/Relic Equipable options with more flexible range based options
    • Add Balanced Random and Shuffle + Random options
    • Note: New Original + Random does not have an exact equivalent to the old version. A value around +50 is similar
  • Add No Free Progression option
    • Removes character and esper rewards from events: Auction House, Collapsing House, Figaro Castle Throne, Gau's Father's House, Kohlingen Inn, Narshe Weapon Shop, South Figaro Basement, Tzen Thief
  • Add Permadeath option
    • Life spells cannot be learned. Fenix Downs unavailable (except from starting items and enemy drop/steal). Buckets/inns/tents/events do not revive characters. Phoenix casts Life 3 on party instead of Life. Hidon will not use ChokeSmoke. Magic Urns will not use Life/Life 2. Entering a battle with every party member KO will result in a game over
  • Add Stronger Atma Weapon option
    • If enabled, added to “good” item pool and custom price and tier are increased
  • Prevent characters with Rage command from equipping Atma Weapon to prevent vanilla bug
  • Add Fight to list of available commands
    • Fight will not be selected by Random or Random Unique options
  • Add Start Warp Stones option
  • Add Start Fenix Downs option
  • Add Start Tools option
  • Add No Exp. Eggs option
  • Add No Illuminas option
  • Add Retort bug fix option
  • Add Jump/Launcher/Super Ball bug fix option
  • Reduce Rizopas timer from 10-90 to 5-55
  • Fix Imperial Camp box softlock
  • Add Scan All option (for testing/debugging)

Version 0.9.1 - April 1, 2021

  • A new Y NPC option is now available under Other > Misc. - Happy April Fools!

Version 0.9.0 - February 27, 2021

  • Convert several existing arguments to use value ranges
  • Add pregame menu when game begins without an existing save file
  • Add track menu to main menu
  • Add sprite hash available in pregame/track menus and log
  • Modify Original Name Display option to include original names in final battle party select menu
  • Add Natural Magic Menu Indicator option
  • Add Dance Display Abilities option
  • Add Dance No Stumble option
  • Add Coliseum Rewards Visible option
  • Add Coliseum Rewards Menu option
  • Add Character Stats option
  • Add Sell Fraction option
  • Add Hide Requirements option
  • Remove dragons remaining text
  • Add Mix Bosses & Dragons option
    • Guarantee 8 Dragons in each seed
  • Adjust fixed/random encounter bosses to apply to packs instead of formations
  • Shorten Ebot's Rock chest dialog/scene
  • Move party to Thamasa after completing Cave On The Veldt
  • Invoke the 3 additional battles for esper reward at Imperial Camp
  • Add item reward type to opera house
  • Add Event Timers options
    • Random: Collapsing House (6 minutes → 2-5 minutes), Opera House (5 minutes → 4-7 minutes), Floating Continent (6 minutes → 5-8 minutes)
  • Modify Kefka scene at end of tower and play Kefka's theme before final battles
  • Adjust esper/shop/chest random tiered options. Higher tiers and healing spells/items are now more common
  • Increase rarity of Fallen One for Scale Element Enemy Abilities

Version 0.8.4 - November 29, 2020

  • Add Enemy Damage Counter bug fix option
  • Allow Bum Rush to be learned without Sabin in the party
  • Reduce Opera Ultros' HP by half when Normalize & Distort enabled
  • Remove Pearl Wind from ability scaling.
  • Fix Umaro's equipment not updated when relics changed and Equipable Umaro enabled
  • Fix raft appearing under party after switching members on Lete River

Version 0.8.3 - November 2, 2020

  • Fix various chests to no longer be included in shuffle/randomization
  • Make chests which change contents between WOB/WOR available separately in both worlds
  • Add missing Thamasa outdoor chests
  • Add chests to spoiler log
  • Add Chest Contents Random Tiered option
  • Add Shops Inventory Random Tiered option
  • Add Esper Spells Random Tiered option
  • Add Boss Normalize & Distort Stats option

Version 0.8.2 - October 17, 2020

  • Add Enemy Ability Scaling options
  • Add Esper Equipable options
  • Fix bug when assigning vanilla palette 6 to NPCs

Version 0.8.1 - September 26, 2020

  • Shorten flag encoding
  • Prevent custom flags from being invalidated when sprites/palettes/portraits added/removed

Version 0.8.0 - September 16, 2020

  • Reorganize spoiler log to match new website layout
  • Add options to customize character names/portraits/sprites/palettes
    • Note: Customization options do not affect RNG seed
  • Add options to change/randomize/shuffle character commands
  • Add Original Name Display option
  • Add Start Average Level characters option
  • Rages: Add No Leap and No Charm options
  • Lores: Add MP and Everyone Learns options
  • Dances: Add Start Dances, Shuffle Abilities, and Everyone Learns options
  • SwdTechs: Add Everyone Learns option
  • Blitzes: Add Everyone Learns option
  • Make Lores/Dances/SwdTechs/Blitzes learnable by all characters with the command when Everyone Learns disabled
  • Natural Magic: Add characters/levels/spells options
  • Add No Undead bosses option
  • Add Random 20/50/80% and All escapable encounter options (do not apply to bosses)
  • Exp. Egg custom price increased: 14,000 → 60,000
  • Remove item rewards: Excalibur, Atma Weapon, Stunner, Sky Render, Heal Rod, Tiger Fangs, Red Jacket, Ribbon, Merit Award
  • Add item rewards: Pearl Lance, Flame Shld, Ice Shld, Thunder Shld, Dragon Horn, Exp. Egg
  • Add No Elemental Shields shop option
  • Add No Super Balls shop option
  • Shuffle vendor shops with item shops (Merchant at Gau's Father's house)
  • Fix Narshe WOR weapon shop dialog with esper name

Version 0.7.4 - July 31, 2020

  • Fix Kohlingen Inn reward NPC appearing after staying without Setzer

Version 0.7.3 - May 23, 2020

  • Fix Search The Skies option when Doom Gaze no escape disabled

Version 0.7.2 - May 17, 2020

  • Convert guaranteed esper checks to esper/item checks
  • Add “Search The Skies” airship option
    • Note: Available after recruiting Setzer in Character Gating mode, always available in Open World mode
  • Remove Locke in party requirement for Narshe WOR doors in Open World mode
  • Add workaround for incorrect random encounters on Floating Continent (clears random with next 3 flag)
  • Automatically exit Ebot's Rock after receiving reward
  • Shorten Phantom Train ghosts scene

Version 0.7.1 - May 15, 2020

  • Fix Imp equipment bonuses applied without Imp status

Version 0.7.0 - May 10, 2020

  • Add Random Encounters options and remove Fanatic's Tower exception
    • Note: Replaces Shuffle Encounters option
  • Add Fixed Encounters options
  • Add Shuffle/Random Phunbaba3 option
    • Note: Also applies to Random/Fixed boss encounters
  • Add Max Scale Level option
  • Add options for specifying number of dragons required
  • Replace esper reward for killing all 8 dragons with item rewards after each dragon
  • Change Pearl Lance to drop from White Dragon instead of acquired after battle
  • Increase maximum espers required option to 27
  • Add Boss Experience option
  • Make two separate Equipable options for Equipment and Relics
  • Fix enemy AI HP thresholds to be percentage based instead of value based
  • Reduce Esper Mountain Ultros HP by half
  • Increase HP of bosses as follows:
    • 4x: Leader
    • 3x: Rizopas, Piranha, TunnelArmr
    • 2x: Ipooh, GhostTrain, Kefka (Narshe), Dadaluma, Ultros (Opera), Ifrit, Shiva, Number 024, Number 128, Left Blade, Right Blade, Left Crane, Right Crane, Nerapa
  • Randomize time until Rizopas appears (~10-90 seconds)
  • Reduce No Priceless Item values of X-Ether, X-Potion, Elixir, Megalixir

Version 0.6.7 - April 24, 2020

  • Add Dried Meat option
    • Note: If Dried Meat set to 1 and Gau is required for Sabin then the dried meat is guaranted to not be in Phantom Train shop
  • Add Shuffle + 20% Random Shop Inventory and Chest Contents options
  • Add Empty Shop Inventory and Chest Contents options
  • Make shuffling esper spells/shop inventory now shuffle the number of spells/items in each esper/shop
  • Make Random Start Rages exclude Nightshade and Doom Drgn

Version 0.6.6 - April 21, 2020

  • Change Doom Gaze No Escape to also disable escaping from Doom Gaze
  • Fix possible gaps in esper spell list with No Ultima enabled
  • Apply unequip all members to Umaro if Umaro Equipable enabled

Version 0.6.5 - April 20, 2020

  • Save files no longer auto loaded after game over to prevent various bugs

Version 0.6.4 - April 17, 2020

  • Add Progress Enemy Scaling options
  • Add No Exp Party Divide option
  • Move party selection menu to before fighting boss at Doma WOB with character reward
  • Apply unequip those no in party to Umaro if Umaro Equipable enabled
  • Change Magic Points Multiplier to no longer apply to gained morph duration

Version 0.6.3 - April 13, 2020

  • Fix Cursed Shield battles only applying to the first uncursed shield
  • Fix game over not triggered on Floating Continent if time runs out
  • Fix party position in Ultros/Chupon battle with shuffled/randomized bosses
  • Fix Cat Hoods/Dirks appearing in inventory after leaving Phoenix Cave/Kefka's Tower with party of 2 or 3

Version 0.6.2 - April 12, 2020

  • Fix various enemy AI script conflicts
  • Fix Mag Roader script glitch

Version 0.6.1 - April 11, 2020

  • Fix enemy special attacks always inflicting damage/blind

Version 0.6.0 - April 10, 2020

  • Add Boss Battles Shuffle/Random options
    • Note: Bosses and dragons shuffled/randomized separately
    • Note: Disabling Doom Gaze No Escape also excludes Doom Gaze from shuffling/randomization
  • Add Game Time Enemy Scaling options
  • Add Chadarnook More Demon option
  • Add MagiMaster No Ultima option
  • Add Cursed Shield Battles option
  • Add number of required Cursed Shield battles to end of dialog when received in Narshe WOR
  • Add No Moogle Charms option
  • Add No Free Paladin Shields option
  • Add No Ultima option
  • Add Original (Random Rates) and Shuffle (Random Rates) Esper Spells options
  • Change Scale Final Battles to no longer apply to Guardian/Statues
  • Remove most boss battle dialogs
  • Remove dialogs after final battles to allow ending scenes to autoplay
  • Fix Extra Enemy Levels not applied to unscaled final batles/dragons when enemy scaling enabled

Version 0.5.3 - April 4, 2020

  • Add change party members option to unequip NPC in airships

Version 0.5.2 - March 31, 2020

  • Fix bypassing Zone Eater character gate
  • Fix Cat Hoods/Dirks appearing after Narshe Battle

Version 0.5.1 - March 30, 2020

  • Fix softlock when attempting to stay at Albrook inn

Version 0.5.0 - March 28, 2020

  • Add Character Gating game mode
  • Add Start Character options for full party
  • Add Random No Gogo/Umaro Start Character option
  • Add Equipable Umaro option
  • Add SwdTech Runic All option
  • Add Equipable Random Unique option
  • Add Equipable Original + Random option
  • Change guaranteed character checks to esper/character checks
  • Make Zozo Tower only available in WOB and Mt. Zozo only available in WOR
  • Lower Moogle Charm No Priceless Items value
  • Change WOR overworld music from “Dark World” to “Searching For Friends”
  • Shorten merchant dialog at Gau's Father's House
  • Fix Kefka sprite animation on Floating Continent
  • Remove dialogs from end of Floating Continent

Version 0.4.6 - March 3, 2020

  • Add Random RNG option (affects Slots, Auction House, etc…)
  • Add Boss Skip Fix option to prevent skipping Poltrgeist and Inferno
  • Add item reward after Atma in Kefka's Tower
  • Add ghost shop to Phantom Forest after completing Phantom Train
  • Make unchosen reward from Narshe weapon shop in WOR available beyond Whelk in WOB
  • Make unchosen reward from Lone Wolf available in moogle room in WOR
  • Make Floating Continent rewards no longer missable
  • Make Vector accessible after finishing Magitek Factory
  • Fix missing Interceptor in battle
  • Fix softlock in Phantom Train after using lump of metal on chest in Cyan's Dream
  • Remove scene in Rachel's house with Locke in party
  • Restore Lone Wolf's halt dialog

Version 0.4.5 - February 28, 2020

  • Fix shuffled encounters sometimes differing between games with identical seeds/flags

Version 0.4.4 - Feburary 26, 2020

  • Add Spoiler Log option
    • Note: A log with flags and basic information is still generated if option is false
  • Add share link and encoded flags to log file
  • Add flags to RNG seed. Changing any flag will change the generated game
  • Add encoded flags to generated file name
  • Add No Breakable Rods shop option
  • Make airship follow South Figaro ↔ Nikeah boat
  • Add reward after Stooges in Cyan's Dream
  • Add reward after AtmaWeapon on Floating Continent
  • Move second esper reward to after defeating Number 024 in Magitek Facility
  • Change Phoenix Cave to a single reward which is no longer a guaranteed character or esper
  • Add character rewards to more events
  • Remove minor line of dialog after defeating all statues in Kefka's Tower

Version 0.4.3 - February 21, 2020

  • Make Nikeah to South Figaro boat accessible in WOR to prevent losing airship access

Version 0.4.2 - February 19, 2020

  • Fix Interceptor/Strago sometimes appearing in Thamasa inn after Phantom Train

Version 0.4.1 - February 15, 2020

  • Change Shuffle Encounters option to shuffle formations instead of packs
  • Fix glitched Dirt Dragon and Collosus appearing as random encounters

Version 0.4.0 - February 14, 2020

  • Add Kefka's Tower Dragons Required option
  • Add Scale Eight Dragons option
  • Add Sealed Gate event
  • Add Narshe WOB Kefka Battle event
  • Shorten Mine Cart ride in Magitek Factory
  • Shorten IAF sequence before Floating Continent
  • Add possible character reward to Daryl's Tomb event
  • Change Daryl's Tomb text to display reward

Version 0.3.2 - February 6, 2020

  • Fix Narshe shops to no longer change after Magitek Factory

Version 0.3.1 - February 5, 2020

  • Fix Shop Inventory Shuffle option to only shuffle accessible shops

Version 0.3.0 - February 2, 2020

  • Add Esper Spells Original/Shuffle/Random/None options
  • Add Esper Bonuses Original/Shuffle/Random/None options
  • Add Start Rages Random/All/None options
  • Add Start Lores Random/All/None options
  • Add Bum Rush Last option
  • Add Fast SwdTech option
  • Add Starting rages, lores, and espers to log file
  • Rearrange log file options to match updated website

Version 0.2.3 - January 29, 2020

  • Add Auction House Door Esper Hint option

Version 0.2.2 - January 27, 2020

  • Fix NPC at Gau's Father's House disappearing after completing Phantom Train

Version 0.2.1 - January 27, 2020

  • Add Scale Final Battles option

Version 0.2.0 - January 26, 2020

  • Add Sketch Bug Fix option
  • Add Random Distortion option for shop Buy/Sell prices
  • Add No Priceless Items option
  • Add shops, inventory, and prices to log file
  • When scaling is enabled, add slight distortion to enemy levels

Version 0.1.8 - January 19, 2020

  • Receive Phantom Train reward after the boss fight if not received in the caboose.
  • Fix lump of metal chest in Cyan's dream

Version 0.1.7 - January 19, 2020

  • Fix shuffled chest duplicates (including monster in a box chests)
  • Fix shuffled/randomized shop duplicate entries
  • Fix Terrato spelling

Version 0.1.6 - January 18, 2020

  • Fix softlock when recruiting character at beginning of Floating Continent
  • Fix missing airship with 4 party members on Floating Continent
  • Fix save point graphics glitch on Floating Continent
  • Make dying to Ultros in the Opera House result in a game over
  • Add seed to generated file names
  • Improve error handling for Invalid ROM files and allow headered ROM files

Version 0.1.5 - January 15, 2020

  • Fix softlock when trying to enter Kefka's Tower when zero espers are required

Version 0.1.4 - January 14, 2020

  • Allow for zero experience, magic points, gold multipliers
  • Add Extra Enemy Levels option
  • Add Party Highest Level scaling option

Version 0.1.3 - January 12, 2020

  • Fix Sabin/Relm appearing in Vargas/Ultros battles without being recruited
  • Block access to Albrook port in WOB

Version 0.1.2 - January 12, 2020

  • Fix Strago/Shadow appearing after Burning House

Version 0.1.1 - January 11, 2020

  • Fix bird on Cid's island freezing game when talked to

Version 0.1 - January 11, 2020