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Final Fantasy VI Randomizer

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changelog [2022/01/23 10:39]
atmatek
changelog [2022/06/28 05:23]
atmatek
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 ====== Changelog ====== ====== Changelog ======
 \\ \\
-**__Version 1.0.3__** - //January 23, 2021//+**__Version 1.1.0__** - //February 22, 2022// 
 +  *Add Steal Chances options 
 +    * Higher increases odds of both rare and common steals 
 +    * Always increases odds of rare steals and guarantees success 
 +  * Add Remove Flashes options 
 +    * Worst removes flashes from animations such as bum rush and flash 
 +    * Most removes most flashes from animations include final Kefka death 
 +  * Add Chest Contents Random Scaled option 
 +    * Probability of higher tier items begins low and increases as more chests are opened 
 +  * Add MagiTek command 
 +    * Add sixth random exclude option 
 +  * Add High Tier Item objective result 
 +  * Remove Auto Stop objective result 
 +  * Remove Heal Rod from Breakable Rods objective result 
 +  * Change Stat objective results limit from 255 to 128 
 +  * Change chest item tier weights 
 +  * Fix incorrect Zozo randomized clock hint 
 +  * Fix not enough different dragon types in seeds with Dragons objective conditions 
 +  * Fix Win An Auction objective condition not completed if auction items not randomized 
 +  * Fix Health reflect character position bug 
 +  * Fix pregame flags/objectives menus with bizhawk snes9x core 
 + 
 +**__Version 1.0.3__** - //January 23, 2022//
   * Change Phoenix Cave character gating to require Locke for reward instead of at entrance   * Change Phoenix Cave character gating to require Locke for reward instead of at entrance
   * Fix checks complete not incremented after finishing Magitek factory   * Fix checks complete not incremented after finishing Magitek factory
  
-**__Version 1.0.2__** - //January 22, 2021//+**__Version 1.0.2__** - //January 22, 2022//
   * Fix item objective results after Veldt check   * Fix item objective results after Veldt check
   * Fix double counting bosses/dragons   * Fix double counting bosses/dragons
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   * Fix Esper spells argument length in flags menu   * Fix Esper spells argument length in flags menu
  
-**__Version 1.0.1__** - //January 20, 2021//+**__Version 1.0.1__** - //January 20, 2022//
   * Add leap of faith event to reset feeding cid and allow both saving/killing cid   * Add leap of faith event to reset feeding cid and allow both saving/killing cid
   * Double health values of fish (positive and negative)   * Double health values of fish (positive and negative)
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   * Fix Imp Song and Sour Mouth objective conditions   * Fix Imp Song and Sour Mouth objective conditions
  
-**__Version 1.0.0__** - //January 14, 2021//+**__Version 1.0.0__** - //January 14, 2022//
   * Add objective system   * Add objective system
     * For each objective, a result will be applied once the number of required conditions have been completed     * For each objective, a result will be applied once the number of required conditions have been completed