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Final Fantasy VI Randomizer

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changelog [2022/01/23 10:39]
atmatek
changelog [2022/02/23 06:47]
atmatek
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 ====== Changelog ====== ====== Changelog ======
 \\ \\
 +**__Version 1.1.0__** - //February 22, 2021//
 +  *Add Steal Chances options
 +    * Higher increases odds of both rare and common steals
 +    * Always increases odds of rare steals and guarantees success
 +  * Add Remove Flashes options
 +    * Worst removes flashes from animations such as bum rush and flash
 +    * Most removes most flashes from animations include final Kefka death
 +  * Add Chest Contents Random Scaled option
 +    * Probability of higher tier items begins low and increases as more chests are opened
 +  * Add MagiTek command
 +    * Add sixth random exclude option
 +  * Add High Tier Item objective result
 +  * Remove Auto Stop objective result
 +  * Remove Heal Rod from Breakable Rods objective result
 +  * Change Stat objective results limit from 255 to 128
 +  * Change chest item tier weights
 +  * Fix incorrect Zozo randomized clock hint
 +  * Fix not enough different dragon types in seeds with Dragons objective conditions
 +  * Fix Win An Auction objective condition not completed if auction items not randomized
 +  * Fix Health reflect character position bug
 +  * Fix pregame flags/objectives menus with bizhawk snes9x core
 +
 **__Version 1.0.3__** - //January 23, 2021// **__Version 1.0.3__** - //January 23, 2021//
   * Change Phoenix Cave character gating to require Locke for reward instead of at entrance   * Change Phoenix Cave character gating to require Locke for reward instead of at entrance