This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | Last revision Both sides next revision | ||
changelog [2022/01/23 10:39] atmatek |
changelog [2022/02/23 06:47] atmatek |
||
---|---|---|---|
Line 1: | Line 1: | ||
====== Changelog ====== | ====== Changelog ====== | ||
\\ | \\ | ||
+ | **__Version 1.1.0__** - //February 22, 2021// | ||
+ | *Add Steal Chances options | ||
+ | * Higher increases odds of both rare and common steals | ||
+ | * Always increases odds of rare steals and guarantees success | ||
+ | * Add Remove Flashes options | ||
+ | * Worst removes flashes from animations such as bum rush and flash | ||
+ | * Most removes most flashes from animations include final Kefka death | ||
+ | * Add Chest Contents Random Scaled option | ||
+ | * Probability of higher tier items begins low and increases as more chests are opened | ||
+ | * Add MagiTek command | ||
+ | * Add sixth random exclude option | ||
+ | * Add High Tier Item objective result | ||
+ | * Remove Auto Stop objective result | ||
+ | * Remove Heal Rod from Breakable Rods objective result | ||
+ | * Change Stat objective results limit from 255 to 128 | ||
+ | * Change chest item tier weights | ||
+ | * Fix incorrect Zozo randomized clock hint | ||
+ | * Fix not enough different dragon types in seeds with Dragons objective conditions | ||
+ | * Fix Win An Auction objective condition not completed if auction items not randomized | ||
+ | * Fix Health reflect character position bug | ||
+ | * Fix pregame flags/ | ||
+ | |||
**__Version 1.0.3__** - //January 23, 2021// | **__Version 1.0.3__** - //January 23, 2021// | ||
* Change Phoenix Cave character gating to require Locke for reward instead of at entrance | * Change Phoenix Cave character gating to require Locke for reward instead of at entrance |