====== Changelog ====== \\ **__Version 1.1.0__** - //February 22, 2022// *Add Steal Chances options * Higher increases odds of both rare and common steals * Always increases odds of rare steals and guarantees success * Add Remove Flashes options * Worst removes flashes from animations such as bum rush and flash * Most removes most flashes from animations include final Kefka death * Add Chest Contents Random Scaled option * Probability of higher tier items begins low and increases as more chests are opened * Add MagiTek command * Add sixth random exclude option * Add High Tier Item objective result * Remove Auto Stop objective result * Remove Heal Rod from Breakable Rods objective result * Change Stat objective results limit from 255 to 128 * Change chest item tier weights * Fix incorrect Zozo randomized clock hint * Fix not enough different dragon types in seeds with Dragons objective conditions * Fix Win An Auction objective condition not completed if auction items not randomized * Fix Health reflect character position bug * Fix pregame flags/objectives menus with bizhawk snes9x core **__Version 1.0.3__** - //January 23, 2022// * Change Phoenix Cave character gating to require Locke for reward instead of at entrance * Fix checks complete not incremented after finishing Magitek factory **__Version 1.0.2__** - //January 22, 2022// * Fix item objective results after Veldt check * Fix double counting bosses/dragons * Fix ymain argument import error * Fix Esper spells argument length in flags menu **__Version 1.0.1__** - //January 20, 2022// * Add leap of faith event to reset feeding cid and allow both saving/killing cid * Double health values of fish (positive and negative) * Guarantee Blitz command if Suplex A Train objective condition exists * Fix Imp Song and Sour Mouth objective conditions **__Version 1.0.0__** - //January 14, 2022// * Add objective system * For each objective, a result will be applied once the number of required conditions have been completed * Up to 25 objectives with up to 8 conditions each may be specified * Menus * Add objectives and flags to pregame menu * Add objectives, checks (completed and available), progress, and flags to in-game track menu * Scaling * Change Progress scaling to characters + espers + dragons * Note: dragons now includes all dragons defeated instead of required dragons defeated * Add characters + espers scaling * Add checks completed scaling * Remove Kefka's Tower and KT skip requirements (replaced by objectives) * Change KT Skip to lock after landing at statues to prevent warping out and skipping repeatedly * Note: Final Kefka objective conditions checked before final battle instead of at KT entrance * Remove Extra Enemy Levels (replaced by objectives) * Remove learn all SwdTechs reward from Cyan's dream (replaced by objectives) * Require finding both stooges in Cyan's Dream * Add Ghost Train encounter to the end of Phantom Forest after completing check * Note: Allows completion of suplex a train objective condition * Rename 'No Free Progression' to 'No Free Characters/Espers' * Replace Tzen Thief with Sealed Gate * Add Random Clock option * If enabled, clock's correct time and NPC clues in Zozo randomized * Add No Exp. Egg and No Illumina shop/coliseum options * Add feed cid event * Add perform in opera event * Prevent completing security checkpoint by going around through the back entrance * Randomize injured lad postal prices and reward * Change Lone Wolf alternative item from any random item to good random item * Imperial Camp requires 4 fixed encounters for all reward types * Fix Life spells learnable with permadeath enabled and natural spells not randomized * Fix Fenix Downs stealable/dropable/metamorphable with permadeath enabled * Fix original/shuffle coliseum rewards containing Illumina/Exp. Egg with no Illumina/Exp. Egg enabled * Fix Exp. Egg metamorphable if no Exp. Egg enabled * Fix Duane and the dog appearing in Mobliz WOB * Fix custom character name display in mobliz WOR child dialog and Veldt leap return dialog * Fix missing end quote character in Veldt reward * Fix game reset when talking to NPC after Y NPC Stone * Airship maintains current position when switching between WOB and WOR * Change file naming scheme to ff6wc_[seed id] * Expand ROM to 4MB **__Version 0.9.3__** - //June 28, 2021// * Fixed an issue with party start average level and recruiting characters on the Veldt **__Version 0.9.2__** - //June 14, 2021// * Add Kefka's Tower Statues shortcut * Separate Character/Esper/Dragon requirements from entrance requirements * Add airship option when landing if both entrance and statue requirements met * Display in pregame and track menus * Separate enemy scaling options into level, hp/mp, and exp/gp options * Allow different scaling methods for each * Add additional scaling factor options [0.5, 5.0] * Add ability scaling factor options [0.5, 5.0] * Replace Esper Equipable options with more flexible range based options * Replace Item/Relic Equipable options with more flexible range based options * Add Balanced Random and Shuffle + Random options * Note: New Original + Random does not have an exact equivalent to the old version. A value around +50 is similar * Add No Free Progression option * Removes character and esper rewards from events: Auction House, Collapsing House, Figaro Castle Throne, Gau's Father's House, Kohlingen Inn, Narshe Weapon Shop, South Figaro Basement, Tzen Thief * Add Permadeath option * Life spells cannot be learned. Fenix Downs unavailable (except from starting items and enemy drop/steal). Buckets/inns/tents/events do not revive characters. Phoenix casts Life 3 on party instead of Life. Hidon will not use ChokeSmoke. Magic Urns will not use Life/Life 2. Entering a battle with every party member KO will result in a game over * Add Stronger Atma Weapon option * If enabled, added to "good" item pool and custom price and tier are increased * Prevent characters with Rage command from equipping Atma Weapon to prevent vanilla bug * Add Fight to list of available commands * Fight will not be selected by Random or Random Unique options * Add Start Warp Stones option * Add Start Fenix Downs option * Add Start Tools option * Add No Exp. Eggs option * Add No Illuminas option * Add Retort bug fix option * Add Jump/Launcher/Super Ball bug fix option * Reduce Rizopas timer from 10-90 to 5-55 * Fix Imperial Camp box softlock * Add Scan All option (for testing/debugging) **__Version 0.9.1__** - //April 1, 2021// * A new Y NPC option is now available under Other > Misc. - Happy April Fools! **__Version 0.9.0__** - //February 27, 2021// * Convert several existing arguments to use value ranges * Add pregame menu when game begins without an existing save file * Add track menu to main menu * Add sprite hash available in pregame/track menus and log * Modify Original Name Display option to include original names in final battle party select menu * Add Natural Magic Menu Indicator option * Add Dance Display Abilities option * Add Dance No Stumble option * Add Coliseum Rewards Visible option * Add Coliseum Rewards Menu option * Add Character Stats option * Add Sell Fraction option * Add Hide Requirements option * Remove dragons remaining text * Add Mix Bosses & Dragons option * Guarantee 8 Dragons in each seed * Adjust fixed/random encounter bosses to apply to packs instead of formations * Shorten Ebot's Rock chest dialog/scene * Move party to Thamasa after completing Cave On The Veldt * Invoke the 3 additional battles for esper reward at Imperial Camp * Add item reward type to opera house * Add Event Timers options * Random: Collapsing House (6 minutes -> 2-5 minutes), Opera House (5 minutes -> 4-7 minutes), Floating Continent (6 minutes -> 5-8 minutes) * Modify Kefka scene at end of tower and play Kefka's theme before final battles * Adjust esper/shop/chest random tiered options. Higher tiers and healing spells/items are now more common * Increase rarity of Fallen One for Scale Element Enemy Abilities **__Version 0.8.4__** - //November 29, 2020// * Add Enemy Damage Counter bug fix option * Allow Bum Rush to be learned without Sabin in the party * Reduce Opera Ultros' HP by half when Normalize & Distort enabled * Remove Pearl Wind from ability scaling. * Fix Umaro's equipment not updated when relics changed and Equipable Umaro enabled * Fix raft appearing under party after switching members on Lete River **__Version 0.8.3__** - //November 2, 2020// * Fix various chests to no longer be included in shuffle/randomization * Make chests which change contents between WOB/WOR available separately in both worlds * Add missing Thamasa outdoor chests * Add chests to spoiler log * Add Chest Contents Random Tiered option * Add Shops Inventory Random Tiered option * Add Esper Spells Random Tiered option * Add Boss Normalize & Distort Stats option **__Version 0.8.2__** - //October 17, 2020// * Add Enemy Ability Scaling options * Add Esper Equipable options * Fix bug when assigning vanilla palette 6 to NPCs **__Version 0.8.1__** - //September 26, 2020// * Shorten flag encoding * Prevent custom flags from being invalidated when sprites/palettes/portraits added/removed **__Version 0.8.0__** - //September 16, 2020// * Reorganize spoiler log to match new website layout * Add options to customize character names/portraits/sprites/palettes * Note: Customization options do not affect RNG seed * Add options to change/randomize/shuffle character commands * Add Original Name Display option * Add Start Average Level characters option * Rages: Add No Leap and No Charm options * Lores: Add MP and Everyone Learns options * Dances: Add Start Dances, Shuffle Abilities, and Everyone Learns options * SwdTechs: Add Everyone Learns option * Blitzes: Add Everyone Learns option * Make Lores/Dances/SwdTechs/Blitzes learnable by all characters with the command when Everyone Learns disabled * Natural Magic: Add characters/levels/spells options * Add No Undead bosses option * Add Random 20/50/80% and All escapable encounter options (do not apply to bosses) * Exp. Egg custom price increased: 14,000 -> 60,000 * Remove item rewards: Excalibur, Atma Weapon, Stunner, Sky Render, Heal Rod, Tiger Fangs, Red Jacket, Ribbon, Merit Award * Add item rewards: Pearl Lance, Flame Shld, Ice Shld, Thunder Shld, Dragon Horn, Exp. Egg * Add No Elemental Shields shop option * Add No Super Balls shop option * Shuffle vendor shops with item shops (Merchant at Gau's Father's house) * Fix Narshe WOR weapon shop dialog with esper name **__Version 0.7.4__** - //July 31, 2020// * Fix Kohlingen Inn reward NPC appearing after staying without Setzer **__Version 0.7.3__** - //May 23, 2020// * Fix Search The Skies option when Doom Gaze no escape disabled **__Version 0.7.2__** - //May 17, 2020// * Convert guaranteed esper checks to esper/item checks * Add "Search The Skies" airship option * Note: Available after recruiting Setzer in Character Gating mode, always available in Open World mode * Remove Locke in party requirement for Narshe WOR doors in Open World mode * Add workaround for incorrect random encounters on Floating Continent (clears random with next 3 flag) * Automatically exit Ebot's Rock after receiving reward * Shorten Phantom Train ghosts scene **__Version 0.7.1__** - //May 15, 2020// * Fix Imp equipment bonuses applied without Imp status **__Version 0.7.0__** - //May 10, 2020// * Add Random Encounters options and remove Fanatic's Tower exception * Note: Replaces Shuffle Encounters option * Add Fixed Encounters options * Add Shuffle/Random Phunbaba3 option * Note: Also applies to Random/Fixed boss encounters * Add Max Scale Level option * Add options for specifying number of dragons required * Replace esper reward for killing all 8 dragons with item rewards after each dragon * Change Pearl Lance to drop from White Dragon instead of acquired after battle * Increase maximum espers required option to 27 * Add Boss Experience option * Make two separate Equipable options for Equipment and Relics * Fix enemy AI HP thresholds to be percentage based instead of value based * Reduce Esper Mountain Ultros HP by half * Increase HP of bosses as follows: * 4x: Leader * 3x: Rizopas, Piranha, TunnelArmr * 2x: Ipooh, GhostTrain, Kefka (Narshe), Dadaluma, Ultros (Opera), Ifrit, Shiva, Number 024, Number 128, Left Blade, Right Blade, Left Crane, Right Crane, Nerapa * Randomize time until Rizopas appears (~10-90 seconds) * Reduce No Priceless Item values of X-Ether, X-Potion, Elixir, Megalixir **__Version 0.6.7__** - //April 24, 2020// * Add Dried Meat option * Note: If Dried Meat set to 1 and Gau is required for Sabin then the dried meat is guaranted to not be in Phantom Train shop * Add Shuffle + 20% Random Shop Inventory and Chest Contents options * Add Empty Shop Inventory and Chest Contents options * Make shuffling esper spells/shop inventory now shuffle the number of spells/items in each esper/shop * Make Random Start Rages exclude Nightshade and Doom Drgn **__Version 0.6.6__** - //April 21, 2020// * Change Doom Gaze No Escape to also disable escaping from Doom Gaze * Fix possible gaps in esper spell list with No Ultima enabled * Apply unequip all members to Umaro if Umaro Equipable enabled **__Version 0.6.5__** - //April 20, 2020// * Save files no longer auto loaded after game over to prevent various bugs **__Version 0.6.4__** - //April 17, 2020// * Add Progress Enemy Scaling options * Add No Exp Party Divide option * Move party selection menu to before fighting boss at Doma WOB with character reward * Apply unequip those no in party to Umaro if Umaro Equipable enabled * Change Magic Points Multiplier to no longer apply to gained morph duration **__Version 0.6.3__** - //April 13, 2020// * Fix Cursed Shield battles only applying to the first uncursed shield * Fix game over not triggered on Floating Continent if time runs out * Fix party position in Ultros/Chupon battle with shuffled/randomized bosses * Fix Cat Hoods/Dirks appearing in inventory after leaving Phoenix Cave/Kefka's Tower with party of 2 or 3 **__Version 0.6.2__** - //April 12, 2020// * Fix various enemy AI script conflicts * Fix Mag Roader script glitch **__Version 0.6.1__** - //April 11, 2020// * Fix enemy special attacks always inflicting damage/blind **__Version 0.6.0__** - //April 10, 2020// * Add Boss Battles Shuffle/Random options * Note: Bosses and dragons shuffled/randomized separately * Note: Disabling Doom Gaze No Escape also excludes Doom Gaze from shuffling/randomization * Add Game Time Enemy Scaling options * Add Chadarnook More Demon option * Add MagiMaster No Ultima option * Add Cursed Shield Battles option * Add number of required Cursed Shield battles to end of dialog when received in Narshe WOR * Add No Moogle Charms option * Add No Free Paladin Shields option * Add No Ultima option * Add Original (Random Rates) and Shuffle (Random Rates) Esper Spells options * Change Scale Final Battles to no longer apply to Guardian/Statues * Remove most boss battle dialogs * Remove dialogs after final battles to allow ending scenes to autoplay * Fix Extra Enemy Levels not applied to unscaled final batles/dragons when enemy scaling enabled **__Version 0.5.3__** - //April 4, 2020// * Add change party members option to unequip NPC in airships **__Version 0.5.2__** - //March 31, 2020// * Fix bypassing Zone Eater character gate * Fix Cat Hoods/Dirks appearing after Narshe Battle **__Version 0.5.1__** - //March 30, 2020// * Fix softlock when attempting to stay at Albrook inn **__Version 0.5.0__** - //March 28, 2020// * Add Character Gating game mode * Add Start Character options for full party * Add Random No Gogo/Umaro Start Character option * Add Equipable Umaro option * Add SwdTech Runic All option * Add Equipable Random Unique option * Add Equipable Original + Random option * Change guaranteed character checks to esper/character checks * Make Zozo Tower only available in WOB and Mt. Zozo only available in WOR * Lower Moogle Charm No Priceless Items value * Change WOR overworld music from "Dark World" to "Searching For Friends" * Shorten merchant dialog at Gau's Father's House * Fix Kefka sprite animation on Floating Continent * Remove dialogs from end of Floating Continent **__Version 0.4.6__** - //March 3, 2020// * Add Random RNG option (affects Slots, Auction House, etc...) * Add Boss Skip Fix option to prevent skipping Poltrgeist and Inferno * Add item reward after Atma in Kefka's Tower * Add ghost shop to Phantom Forest after completing Phantom Train * Make unchosen reward from Narshe weapon shop in WOR available beyond Whelk in WOB * Make unchosen reward from Lone Wolf available in moogle room in WOR * Make Floating Continent rewards no longer missable * Make Vector accessible after finishing Magitek Factory * Fix missing Interceptor in battle * Fix softlock in Phantom Train after using lump of metal on chest in Cyan's Dream * Remove scene in Rachel's house with Locke in party * Restore Lone Wolf's halt dialog **__Version 0.4.5__** - //February 28, 2020// * Fix shuffled encounters sometimes differing between games with identical seeds/flags **__Version 0.4.4__** - //Feburary 26, 2020// * Add Spoiler Log option * Note: A log with flags and basic information is still generated if option is false * Add share link and encoded flags to log file * Add flags to RNG seed. Changing any flag will change the generated game * Add encoded flags to generated file name * Add No Breakable Rods shop option * Make airship follow South Figaro <-> Nikeah boat * Add reward after Stooges in Cyan's Dream * Add reward after AtmaWeapon on Floating Continent * Move second esper reward to after defeating Number 024 in Magitek Facility * Change Phoenix Cave to a single reward which is no longer a guaranteed character or esper * Add character rewards to more events * Remove minor line of dialog after defeating all statues in Kefka's Tower **__Version 0.4.3__** - //February 21, 2020// * Make Nikeah to South Figaro boat accessible in WOR to prevent losing airship access **__Version 0.4.2__** - //February 19, 2020// * Fix Interceptor/Strago sometimes appearing in Thamasa inn after Phantom Train **__Version 0.4.1__** - //February 15, 2020// * Change Shuffle Encounters option to shuffle formations instead of packs * Fix glitched Dirt Dragon and Collosus appearing as random encounters **__Version 0.4.0__** - //February 14, 2020// * Add Kefka's Tower Dragons Required option * Add Scale Eight Dragons option * Add Sealed Gate event * Add Narshe WOB Kefka Battle event * Shorten Mine Cart ride in Magitek Factory * Shorten IAF sequence before Floating Continent * Add possible character reward to Daryl's Tomb event * Change Daryl's Tomb text to display reward **__Version 0.3.2__** - //February 6, 2020// * Fix Narshe shops to no longer change after Magitek Factory **__Version 0.3.1__** - //February 5, 2020// * Fix Shop Inventory Shuffle option to only shuffle accessible shops **__Version 0.3.0__** - //February 2, 2020// * Add Esper Spells Original/Shuffle/Random/None options * Add Esper Bonuses Original/Shuffle/Random/None options * Add Start Rages Random/All/None options * Add Start Lores Random/All/None options * Add Bum Rush Last option * Add Fast SwdTech option * Add Starting rages, lores, and espers to log file * Rearrange log file options to match updated website **__Version 0.2.3__** - //January 29, 2020// * Add Auction House Door Esper Hint option **__Version 0.2.2__** - //January 27, 2020// * Fix NPC at Gau's Father's House disappearing after completing Phantom Train **__Version 0.2.1__** - //January 27, 2020// * Add Scale Final Battles option **__Version 0.2.0__** - //January 26, 2020// * Add Sketch Bug Fix option * Add Random Distortion option for shop Buy/Sell prices * Add No Priceless Items option * Add shops, inventory, and prices to log file * When scaling is enabled, add slight distortion to enemy levels **__Version 0.1.8__** - //January 19, 2020// * Receive Phantom Train reward after the boss fight if not received in the caboose. * Fix lump of metal chest in Cyan's dream **__Version 0.1.7__** - //January 19, 2020// * Fix shuffled chest duplicates (including monster in a box chests) * Fix shuffled/randomized shop duplicate entries * Fix Terrato spelling **__Version 0.1.6__** - //January 18, 2020// * Fix softlock when recruiting character at beginning of Floating Continent * Fix missing airship with 4 party members on Floating Continent * Fix save point graphics glitch on Floating Continent * Make dying to Ultros in the Opera House result in a game over * Add seed to generated file names * Improve error handling for Invalid ROM files and allow headered ROM files **__Version 0.1.5__** - //January 15, 2020// * Fix softlock when trying to enter Kefka's Tower when zero espers are required **__Version 0.1.4__** - //January 14, 2020// * Allow for zero experience, magic points, gold multipliers * Add Extra Enemy Levels option * Add Party Highest Level scaling option **__Version 0.1.3__** - //January 12, 2020// * Fix Sabin/Relm appearing in Vargas/Ultros battles without being recruited * Block access to Albrook port in WOB **__Version 0.1.2__** - //January 12, 2020// * Fix Strago/Shadow appearing after Burning House **__Version 0.1.1__** - //January 11, 2020// * Fix bird on Cid's island freezing game when talked to **__Version 0.1__** - //January 11, 2020//